M:tG card similarity search
4BB · Sorcery
Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Name | Mana | Type | Text |
---|---|---|---|
Frantic Salvage | 3W | Instant | Put any number of target artifact cards from your graveyard on top of your library. Draw a card. |
Skyline Savior | 1WW | Creature — Angel | Flying When Skyline Savior enters the battlefield, return a permanent you control to its owner's hand. If it's a non-Angel creature card, it perpetually gets +1/+1, gains flying, and becomes an Angel in addition to its other types. 3/4 |
I'm Rubber, You're Glue | WW | Enchantment | When you speak in non-rhyming sentences, sacrifice I'm Rubber, You're Glue. Say "I'm rubber, you're glue. Everything bounces off me and sticks to you": Change the target of target spell or ability that targets only you. |
Deathbonnet Hulk | Creature — Fungus Horror | At the beginning of your upkeep, you may exile a card from a graveyard. If a creature card was exiled this way, put a +1/+1 counter on Deathbonnet Hulk. 3/3 | |
Skittering Horror | 2B | Creature — Phyrexian Horror | When you cast a creature spell, sacrifice Skittering Horror. 4/3 |
Hag Hedge-Mage | 2B/G | Creature — Hag Shaman | When Hag Hedge-Mage enters the battlefield, if you control two or more Swamps, you may have target player discard a card. When Hag Hedge-Mage enters the battlefield, if you control two or more Forests, you may put target card from your graveyard on top of your library. 2/2 |
Aether Mutation | 3GU | Sorcery | Return target creature to its owner's hand. Create X 1/1 green Saproling creature tokens, where X is that creature's mana value. |
Tainted Aether | 2BB | Enchantment | Whenever a creature enters the battlefield, its controller sacrifices a creature or land. |
Sneak Attack | 3R | Enchantment | {R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. |
Tyrant's Choice | 1B | Sorcery | Will of the council — Starting with you, each player votes for death or torture. If death gets more votes, each opponent sacrifices a creature. If torture gets more votes or the vote is tied, each opponent loses 4 life. |