M:tG card similarity search
1B · Enchantment
When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
Name | Mana | Type | Text |
---|---|---|---|
Esoteric Duplicator | 2U | Artifact — Clue | Whenever you sacrifice Esoteric Duplicator or another artifact, you may pay {2}. If you do, at the beginning of the next end step, create a token that's a copy of that artifact. {2}, Sacrifice Esoteric Duplicator: Draw a card. |
Tanglespan Lookout | 2G | Creature — Satyr | Whenever an Aura enters the battlefield under your control, draw a card. 2/3 |
Chrome Cat | 3 | Artifact Creature — Cat | When Chrome Cat enters the battlefield, scry 1. 3/2 |
Prophet of the Peak | 6 | Artifact Creature — Cat | When Prophet of the Peak enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) 5/5 |
GO TO JAIL | W | Enchantment | When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield. At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL. |
Scaled Destruction | 4WW | Sorcery | Choose one or more — • Destroy all small creatures. • Destroy all medium creatures. • Destroy all large creatures. (A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.) |
Ineffable Blessing | 1G | Enchantment | As Ineffable Blessing enters the battlefield, choose a number. Whenever a creature with exactly the chosen number of words in its name enters the battlefield under your control, draw a card. (Hyphenated words are one word.) |
High Priest of Penance | WB | Creature — Human Cleric | Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent. 1/1 |
Throwing Knife | 2 | Artifact — Equipment | Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Investigator's Journal | 2 | Artifact — Clue | Investigator's Journal enters the battlefield with a number of suspect counters on it equal to the greatest number of creatures a player controls. {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. {2}, Sacrifice Investigator's Journal: Draw a card. |