M:tG card similarity search
1B · Enchantment
When a nonblack creature enters the battlefield, sacrifice Grave Peril. If you do, destroy that creature.
Name | Mana | Type | Text |
---|---|---|---|
Obscura Polymorphist | 1WU | Creature — Cephalid Wizard | When Obscura Polymorphist enters the battlefield, exile up to one target creature. Its controller seeks a creature card. 2/2 |
Instill Furor | 1R | Enchantment — Aura | Enchant creature Enchanted creature has "At the beginning of your end step, sacrifice this creature unless it attacked this turn." |
Shrieking Grotesque | 2W | Creature — Gargoyle | Flying When Shrieking Grotesque enters the battlefield, if {B} was spent to cast it, target player discards a card. 2/1 |
Knight Paladin | 5 | Artifact — Vehicle | Trample Rapid-fire Battle Cannon — When Knight Paladin enters the battlefield, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Bontu's Last Reckoning | 1BB | Sorcery | Destroy all creatures. Lands you control don't untap during your next untap step. |
Petradon | 6RR | Creature — Nightmare Beast | When Petradon enters the battlefield, exile two target lands. When Petradon leaves the battlefield, return the exiled cards to the battlefield under their owners' control. {R}: Petradon gets +1/+0 until end of turn. 5/6 |
Auriok Survivors | 5W | Creature — Human Soldier | When Auriok Survivors enters the battlefield, you may return target Equipment card from your graveyard to the battlefield. If you do, you may attach it to Auriok Survivors. 4/6 |
Dawnglade Regent | 5GG | Creature — Elk | When Dawnglade Regent enters the battlefield, you become the monarch. As long as you're the monarch, permanents you control have hexproof. 8/8 |
Yasharn, Implacable Earth | 2GW | Legendary Creature — Elemental Boar | When Yasharn enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle. Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities. 4/4 |
Necromantic Summons | 4B | Sorcery | Put target creature card from a graveyard onto the battlefield under your control. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, that creature enters the battlefield with two additional +1/+1 counters on it. |