M:tG card similarity search
B · Instant
Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
| Name | Mana | Type | Text |
|---|---|---|---|
| Heavyweight Demolisher | 7 | Artifact Creature — Construct | Menace At the beginning of your upkeep, tap Heavyweight Demolisher unless you pay {3}. Unearth {6}{R}{R} ({6}{R}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 8/6 |
| Form of the Squirrel | G | Enchantment | As Form of the Squirrel enters the battlefield, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield. Creatures can't attack you. You have shroud. You can't cast spells. |
| Masticore | 4 | Artifact Creature — Masticore | At the beginning of your upkeep, sacrifice Masticore unless you discard a card. {2}: Masticore deals 1 damage to target creature. {2}: Regenerate Masticore. 4/4 |
| Futurist Operative | 3U | Creature — Human Ninja | As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 3/4 |
| Alms | W | Enchantment | {1}, Exile the top card of your graveyard: Prevent the next 1 damage that would be dealt to target creature this turn. |
| Cogwork Assembler | 3 | Artifact Creature — Assembly-Worker | {7}: Create a token that's a copy of target artifact. That token gains haste. Exile it at the beginning of the next end step. 2/3 |
| Gut, Bestial Fanatic | 4RRG | Legendary Creature — Goblin Shaman | When this creature specializes, create a token that's a copy of a creature card exiled with this creature, except it's 5/5 and has trample and haste. Sacrifice it at the beginning of your next end step. 5/4 |
| Amulet of Kroog | 2 | Artifact | {2}, {T}: Prevent the next 1 damage that would be dealt to any target this turn. |
| Hold at Bay | 1W | Instant | Prevent the next 7 damage that would be dealt to any target this turn. |
| Mending Hands | W | Instant | Prevent the next 4 damage that would be dealt to any target this turn. |