M:tG card similarity search
B · Instant
Target creature can't be regenerated this turn. Draw a card at the beginning of the next turn's upkeep.
Name | Mana | Type | Text |
---|---|---|---|
Vanish into Memory | 2WU | Instant | Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness. |
Norwood Riders | 3G | Creature — Elf | Norwood Riders can't be blocked by more than one creature. 3/3 |
Spire Tracer | G | Creature — Elf Scout | Spire Tracer can't be blocked except by creatures with flying or reach. 1/1 |
Storm Fleet Sprinter | 1UR | Creature — Human Pirate | Haste Storm Fleet Sprinter can't be blocked. 2/2 |
Changeling Outcast | B | Creature — Shapeshifter | Changeling (This card is every creature type.) Changeling Outcast can't block and can't be blocked. 1/1 |
Seeker | 2WW | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked except by artifact creatures and/or white creatures. |
Abzan Beastmaster | 2G | Creature — Dog Shaman | At the beginning of your upkeep, draw a card if you control the creature with the greatest toughness or tied for the greatest toughness. 2/1 |
Hot Soup | 1 | Artifact — Equipment | Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.) |
Mudbrawler Raiders | 2R/GR/G | Creature — Goblin Warrior | Mudbrawler Raiders can't be blocked by blue creatures. 3/3 |
Hydra's Impenetrable Hide | Sorcery | Each Head gains indestructible until the end of the Hydra's next turn. |