Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gravedigger

3B · Creature — Zombie

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand. 2/2

Similar cards

Color identity:
NameManaTypeText
Seed Guardian 2GGCreature — Elemental Reach When Seed Guardian dies, create an X/X green Elemental creature token, where X is the number of creature cards in your graveyard. 3/4
Murasa Rootgrazer GWCreature — Beast Vigilance {T}: You may put a basic land card from your hand onto the battlefield. {T}: Return target basic land you control to its owner's hand. 2/3
Mirror Image 2UCreature — Shapeshifter You may have Mirror Image enter the battlefield as a copy of a creature you control. 0/0
Viridian Revel 1GGEnchantment Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Upheaval 4UUSorcery Return all permanents to their owners' hands.
Dread Rider 5BCreature — Spirit Knight {1}{B}, {T}, Exile a creature card from your graveyard: Target opponent loses 3 life. 3/7
Tiana, Ship's Caretaker 3RWLegendary Creature — Angel Artificer Flying, first strike Whenever an Aura or Equipment you control is put into a graveyard from the battlefield, you may return that card to its owner's hand at the beginning of the next end step. 3/3
Cyclops Electromancer 4RCreature — Cyclops Wizard When Cyclops Electromancer enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard. 4/2
Intimidation Campaign 1UBEnchantment When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Teetering Peaks Land Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R}.
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