Card Codex

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17 May 2024: Card library updated.

Gravel-Hide Goblin

1R · Creature — Goblin Shaman

{3}{G}: Gravel-Hide Goblin gets +2/+2 until end of turn. 2/1

Similar cards

Color identity:
NameManaTypeText
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Intangible Virtue 1WEnchantment Creature tokens you control get +1/+1 and have vigilance.
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Blood Frenzy 1RInstant Cast this spell only before the combat damage step. Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Wolfir Silverheart 3GGCreature — Wolf Warrior Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.) As long as Wolfir Silverheart is paired with another creature, each of those creatures gets +4/+4. 4/4
Mystic Familiar 1WCreature — Bird Flying Threshold — As long as seven or more cards are in your graveyard, Mystic Familiar gets +1/+1 and has protection from black. 1/2
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Appeal GSorcery Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.
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Shoe Tree 4GCreature — Treefolk Shoe Tree enters the battlefield with up to two shoe counters on it. Use your shoes as counters. Shoe Tree gets +1/+1 for each shoe counter on it. 3/3
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