M:tG card similarity search
3G · Creature — Spider
Reach {3}{B}: Graverobber Spider gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Activate only once each turn. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Moment of Triumph | W | Instant | Target creature gets +2/+2 until end of turn. You gain 2 life. |
Naya Battlemage | 2G | Creature — Human Shaman | {R}, {T}: Target creature gets +2/+0 until end of turn. {W}, {T}: Tap target creature. 2/2 |
Goblin Burrows | Land | {T}: Add {C}. {1}{R}, {T}: Target Goblin creature gets +2/+0 until end of turn. | |
Benalish Honor Guard | 1W | Creature — Human Knight | Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2 |
Hell's Caretaker | 3B | Creature — Horror | {T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep. 1/1 |
Lord of the Accursed | 2B | Creature — Zombie | Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn. 2/3 |
Journey On | G | Sorcery — Adventure | Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.) |
Sanctum Weaver | 1G | Enchantment Creature — Dryad | {T}: Add X mana of any one color, where X is the number of enchantments you control. 0/2 |
Nantuko Calmer | 2GG | Creature — Insect Druid | {G}, {T}, Sacrifice Nantuko Calmer: Destroy target enchantment. Threshold — Nantuko Calmer gets +1/+1 as long as seven or more cards are in your graveyard. 2/3 |
Homura's Essence | Legendary Enchantment | Creatures you control get +2/+2 and have flying and "{R}: This creature gets +1/+0 until end of turn." |