Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gravestone Strider

2 · Artifact Creature — Golem

{1}: Add one mana of any color. Activate only once each turn. {2}, Exile Gravestone Strider from your graveyard: Exile target card from a graveyard. 1/3

Similar cards

Color identity:
NameManaTypeText
Wild Growth GEnchantment — Aura Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}.
Mind Bend UInstant Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)
Razor Barrier 1WInstant Target permanent you control gains protection from artifacts or from the color of your choice until end of turn.
Slithery Stalker 1BBCreature — Nightmare Horror Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) When Slithery Stalker enters the battlefield, exile target green or white creature an opponent controls. When Slithery Stalker leaves the battlefield, return the exiled card to the battlefield under its owner's control. 1/1
Embalmer's Tools 2Artifact Activated abilities of creature cards in your graveyard cost {1} less to activate. Tap an untapped Zombie you control: Target player mills a card.
Malevolent Awakening 1BBEnchantment {1}{B}{B}, Sacrifice a creature: Return target creature card from your graveyard to your hand.
Chamber Sentry XArtifact Creature — Construct Chamber Sentry enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. {X}, {T}, Remove X +1/+1 counters from Chamber Sentry: It deals X damage to any target. {W}{U}{B}{R}{G}: Return Chamber Sentry from your graveyard to your hand. 0/0
Lion Sash 1WArtifact Creature — Equipment Cat {W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Havengul Mystery Legendary Land When this land transforms into Havengul Mystery, return target creature card from your graveyard to the battlefield. When the creature put onto the battlefield with Havengul Mystery leaves the battlefield, transform Havengul Mystery. {T}, Pay 1 life: Add {B}.
Never Happened 2BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
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