M:tG card similarity search
5G · Creature — Wurm
Trample Morbid — Gravetiller Wurm enters the battlefield with four +1/+1 counters on it if a creature died this turn. 4/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Fyndhorn Druid | 2G | Creature — Elf Druid | When Fyndhorn Druid dies, if it was blocked this turn, you gain 4 life. 2/2 |
| Cryptek | 3B | Artifact Creature — Necron Wizard | {1}{B}, {T}: Choose another target artifact creature you control. When that creature dies this turn, return it to the battlefield tapped under your control. 3/3 |
| Weatherlight Compleated | 2 | Legendary Artifact — Vehicle | Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1. 5/5 |
| Grazing Whiptail | 2GG | Creature — Dinosaur | Reach 3/4 |
| Sludge Titan | 4B/GB/G | Creature — Zombie Giant | Trample Whenever Sludge Titan enters the battlefield or attacks, mill five cards. You may put a creature card and/or a land card from among them into your hand. 6/6 |
| Tyrannical Pitlord | 4BB | Creature — Demon | Flying, trample As Tyrannical Pitlord enters the battlefield, choose another creature you control. The chosen creature gets +3/+3 and has flying. When Tyrannical Pitlord leaves the battlefield, sacrifice the chosen creature. 6/6 |
| Daybreak Charger | 1W | Creature — Unicorn | When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1 |
| Etching of Kumano | Enchantment Creature — Human Shaman | Haste If a creature dealt damage this turn by a source you controlled would die, exile it instead. 2/2 | |
| Exhilarating Elocution | 2WB | Sorcery | Put two +1/+1 counters on target creature you control. Other creatures you control get +1/+1 until end of turn. |
| Avabruck Caretaker | 4GG | Creature — Human Werewolf | Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/4 |