M:tG card similarity search
4BB · Creature — Bird Spirit
Flying (This creature can't be blocked except by creatures with flying or reach.) {5}{B}{B}: Return target creature card from your graveyard to the battlefield tapped. 5/5
Name | Mana | Type | Text |
---|---|---|---|
Recurring Nightmare | 2B | Enchantment | Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. |
Bonecaller Cleric | 1B | Creature — Human Cleric | {3}{B}, Sacrifice Bonecaller Cleric: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery. 2/1 |
Deadwood Treefolk | 5G | Creature — Treefolk | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand. 3/6 |
Brilliant Restoration | 3WWWW | Sorcery | Return all artifact and enchantment cards from your graveyard to the battlefield. |
Kraul Swarm | 4B | Creature — Insect Warrior | Flying {2}{B}, Discard a creature card: Return Kraul Swarm from your graveyard to your hand. 4/1 |
Helping Hand | W | Sorcery | Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped. |
Death or Glory | 4W | Sorcery | Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield. |
Undertaker | 1B | Creature — Human Spellshaper | {B}, {T}, Discard a card: Return target creature card from your graveyard to your hand. 1/1 |
Scarecrone | 3 | Artifact Creature — Scarecrow | {1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield. 1/2 |
A-Fates' Reversal | B | Sorcery | Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.) |