M:tG card similarity search
3UU · Enchantment
Creatures with flying get +2/+0. Creatures without flying get -2/-0.
Name | Mana | Type | Text |
---|---|---|---|
Tempest Djinn | UUU | Creature — Djinn | Flying Tempest Djinn gets +1/+0 for each basic Island you control. 0/4 |
Favorable Winds | 1U | Enchantment | Creatures you control with flying get +1/+1. |
Empyrean Eagle | 1WU | Creature — Bird Spirit | Flying Other creatures you control with flying get +1/+1. 2/3 |
Havoc Demon | 5BB | Creature — Demon | Flying When Havoc Demon dies, all creatures get -5/-5 until end of turn. 5/5 |
Night of Souls' Betrayal | 2BB | Legendary Enchantment | All creatures get -1/-1. |
Spirit of the Spires | 3W | Creature — Spirit | Flying Other creatures you control with flying get +0/+1. 2/4 |
Tightening Coils | 1U | Enchantment — Aura | Enchant creature Enchanted creature gets -6/-0 and loses flying. |
Short Circuit | 1U | Enchantment — Aura | Flash Enchant artifact or creature As long as enchanted permanent is a creature, it gets -3/-0 and loses flying. |
Gift of Fangs | B | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 as long as it's a Vampire. Otherwise, it gets -2/-2. |
Sea Legs | U | Enchantment — Aura | Flash Enchant creature Enchanted creature gets +0/+2 as long as it's a Pirate. Otherwise, it gets -2/-0. |