M:tG card similarity search
3UU · Enchantment
Creatures with flying get +2/+0. Creatures without flying get -2/-0.
Name | Mana | Type | Text |
---|---|---|---|
Inspired Sphinx | 5UU | Creature — Sphinx | Flying When Inspired Sphinx enters the battlefield, draw cards equal to the number of opponents you have. {3}{U}: Create a 1/1 colorless Thopter artifact creature token with flying. 5/5 |
Blood Bairn | 2B | Creature — Vampire | Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn. 2/2 |
Ghitu Firebreathing | 1R | Enchantment — Aura | Flash (You may cast this spell any time you could cast an instant.) Enchant creature {R}: Enchanted creature gets +1/+0 until end of turn. {R}: Return Ghitu Firebreathing to its owner's hand. |
Vryn Wingmare | 2W | Creature — Pegasus | Flying Noncreature spells cost {1} more to cast. 2/1 |
Foundry Champion | 4RW | Creature — Elemental Soldier | When Foundry Champion enters the battlefield, it deals damage to any target equal to the number of creatures you control. {R}: Foundry Champion gets +1/+0 until end of turn. {W}: Foundry Champion gets +0/+1 until end of turn. 4/4 |
Resplendent Griffin | 1WU | Creature — Griffin | Flying Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever Resplendent Griffin attacks, if you have the city's blessing, put a +1/+1 counter on it. 2/2 |
Walker of the Wastes | 4C | Creature — Eldrazi | ({C} represents colorless mana.) Trample Walker of the Wastes gets +1/+1 for each land you control named Wastes. 4/4 |
Nakaya Shade | 1B | Creature — Shade | {B}: Nakaya Shade gets +1/+1 until end of turn unless any player pays {2}. 1/1 |
Rathi Dragon | 2RR | Creature — Dragon | Flying (This creature can't be blocked except by creatures with flying or reach.) When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains. 5/5 |
Wanted Griffin | 3W | Creature — Griffin | Flying When Wanted Griffin dies, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." 3/2 |