M:tG card similarity search
3R · Sorcery
Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Name | Mana | Type | Text |
---|---|---|---|
Energy Bolt | XRW | Sorcery | Choose one — • Energy Bolt deals X damage to target player or planeswalker. • Target player gains X life. |
Alabaster Mage | 1W | Creature — Human Wizard | {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.) 2/1 |
Vito, Thorn of the Dusk Rose | 2B | Legendary Creature — Vampire Cleric | Whenever you gain life, target opponent loses that much life. {3}{B}{B}: Creatures you control gain lifelink until end of turn. 1/3 |
Cunning Strike | 3UR | Instant | Cunning Strike deals 2 damage to target creature and 2 damage to target player or planeswalker. Draw a card. |
Valkmira, Protector's Shield | 3W | Legendary Artifact | If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage. Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}. |
Sigil Blessing | GW | Instant | Until end of turn, target creature you control gets +3/+3 and other creatures you control get +1/+1. |
Deadly Tempest | 4BB | Sorcery | Destroy all creatures. Each player loses life equal to the number of creatures they controlled that were destroyed this way. |
Shard of the Nightbringer | 5BBB | Creature — C'tan | Flying Drain Life — When Shard of the Nightbringer enters the battlefield, if you cast it, target opponent loses half their life, rounded up. You gain life equal to the life lost this way. 8/8 |
Haazda Vigilante | 4W | Creature — Giant Soldier | Whenever Haazda Vigilante enters the battlefield or attacks, put a +1/+1 counter on target creature you control with power 2 or less. 4/4 |
Onward | 2R | Instant | Target creature gets +X/+0 until end of turn, where X is its power. |