Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gravitic Punch

3R · Sorcery

Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Similar cards

Color identity:
NameManaTypeText
Karn, Legacy Reforged 5Legendary Artifact Creature — Golem Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control. At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end. */*
Zagras, Thief of Heartbeats 4BRLegendary Creature — Vampire Rogue This spell costs {1} less to cast for each creature in your party. Flying, deathtouch, haste Other creatures you control have deathtouch. Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker. 4/4
Borborygmos 3RRGGLegendary Creature — Cyclops Trample Whenever Borborygmos deals combat damage to a player, put a +1/+1 counter on each creature you control. 6/7
Painful Memories 1BSorcery Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Fire Imp 2RCreature — Imp When Fire Imp enters the battlefield, it deals 2 damage to target creature. 2/1
Scepter of Empires 3Artifact {T}: Scepter of Empires deals 1 damage to target player or planeswalker. It deals 3 damage instead if you control artifacts named Crown of Empires and Throne of Empires.
Fodder Cannon 4Artifact {4}, {T}, Sacrifice a creature: Fodder Cannon deals 4 damage to target creature.
Frondland Felidar 2GWCreature — Cat Beast Vigilance Creatures you control with vigilance have "{1}, {T}: Tap target creature." 3/5
Fleet-Footed Monk 1WCreature — Human Monk Fleet-Footed Monk can't be blocked by creatures with power 2 or greater. 1/1
Tornellan Protector 2WCreature — Cleric {T}: Until end of turn, each time damage is dealt to target creature or player, prevent X of that damage, where X is a number from 1 to 3 chosen at random each time. 1/2
Page 270