M:tG card similarity search
3BB · Creature — Zombie Performer
When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. 2/4
Name | Mana | Type | Text |
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Deadly Riposte | 1W | Instant | Deadly Riposte deals 3 damage to target tapped creature and you gain 2 life. |
Gorging Vulture | 2B | Creature — Bird | Flying When Gorging Vulture enters the battlefield, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.) 2/2 |
Kroxa, Titan of Death's Hunger | BR | Legendary Creature — Elder Giant | When Kroxa enters the battlefield, sacrifice it unless it escaped. Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) 6/6 |
Tandem Tactics | 1W | Instant | Up to two target creatures each get +1/+2 until end of turn. You gain 2 life. |
Fell Specter | 3B | Creature — Specter | Flying When Fell Specter enters the battlefield, target opponent discards a card. Whenever an opponent discards a card, that player loses 2 life. 1/3 |
Soul Channeling | 2B | Enchantment — Aura | Enchant creature Pay 2 life: Regenerate enchanted creature. |
Reign of Terror | 3BB | Sorcery | Destroy all green creatures or all white creatures. They can't be regenerated. You lose 2 life for each creature that died this way. |
Cosmos Elixir | 4 | Artifact | At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life. |
Necrogen Censer | 3 | Artifact | Necrogen Censer enters the battlefield with two charge counters on it. {T}, Remove a charge counter from Necrogen Censer: Target player loses 2 life. |
Kor Firewalker | WW | Creature — Kor Soldier | Protection from red Whenever a player casts a red spell, you may gain 1 life. 2/2 |