Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Gray Merchant of Asphodel

3BB · Creature — Zombie

When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/4

Similar cards

Color identity:
NameManaTypeText
Soul Enervation 3BEnchantment Flash When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn. Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Mirkwood Bats 3BCreature — Bat Flying Whenever you create or sacrifice a token, each opponent loses 1 life. 2/3
Infectious Host 2BCreature — Zombie When Infectious Host dies, target player loses 2 life. 1/1
Centaur Peacemaker 1GWCreature — Centaur Cleric When Centaur Peacemaker enters the battlefield, each player gains 4 life. 3/3
Rank Officer 3BCreature — Zombie Soldier When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. {1}{B}, {T}, Exile a creature card from your graveyard: Each opponent loses 2 life. 3/1
Kalastria Highborn BBCreature — Vampire Shaman Whenever Kalastria Highborn or another Vampire you control dies, you may pay {B}. If you do, target player loses 2 life and you gain 2 life. 2/2
Wall of Reverence 3WCreature — Spirit Wall Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control. 1/6
A-Blood Artist 1BCreature — Vampire Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life. 0/1
Certain Death 5BSorcery Destroy target creature. Its controller loses 2 life and you gain 2 life.
Wall of Hope WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Hope is dealt damage, you gain that much life. 0/3
Page 65