M:tG card similarity search
1UU · Legendary Creature — Horror
Whenever a creature you control becomes blocked, you may return it to its owner's hand. Whenever one or more creatures you control deal combat damage to a player, draw a card. 3/2
Name | Mana | Type | Text |
---|---|---|---|
Horses of the Bruinen | 3UU | Sorcery | Return up to two target creatures to their owners' hands. Scry 1. The Ring tempts you. |
Endless Cockroaches | 1BB | Creature — Insect | When Endless Cockroaches dies, return it to its owner's hand. 1/1 |
Scryb Ranger | 1G | Creature — Faerie Ranger | Flash Flying, protection from blue Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |
Legion's Initiative | RW | Enchantment | Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn. |
Soundwave, Sonic Spy | 1WUB | Legendary Artifact Creature — Robot | More Than Meets the Eye {2}{W}{U}{B} (You may cast this card converted for {2}{W}{U}{B}.) Whenever one or more creature tokens you control deal combat damage to a player, exile target instant or sorcery card with mana value equal to the damage dealt from their graveyard. Copy it. You may cast the copy without paying its mana cost. If you do, convert Soundwave. 5/4 |
Marsh Viper | 3G | Creature — Snake | Whenever Marsh Viper deals damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.) 1/2 |
Venser's Diffusion | 2U | Instant | Return target nonland permanent or suspended card to its owner's hand. |
Champions of Minas Tirith | 5W | Creature — Human Soldier | When Champions of Minas Tirith enters the battlefield, you become the monarch. At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay {X}, where X is the number of cards in their hand. If they don't, they can't attack you this combat. 4/6 |
Mortus Strider | 1UB | Creature — Skeleton | When Mortus Strider dies, return it to its owner's hand. 1/1 |
Diseased Vermin | 2B | Creature — Rat | Whenever Diseased Vermin deals combat damage to a player, put an infection counter on it. At the beginning of your upkeep, Diseased Vermin deals X damage to target opponent previously dealt damage by it, where X is the number of infection counters on it. 1/1 |