M:tG card similarity search
2G · Creature — Antelope
Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Silent Attendant | 2W | Creature — Human Cleric | {T}: You gain 1 life. 0/2 |
Soulmender | W | Creature — Human Cleric | {T}: You gain 1 life. 1/1 |
Hedron Crab | U | Creature — Crab | Landfall — Whenever a land enters the battlefield under your control, target player mills three cards. 0/2 |
Starlight Invoker | 1W | Creature — Human Cleric Mutant | {7}{W}: You gain 5 life. 1/3 |
Wellwisher | 1G | Creature — Elf | {T}: You gain 1 life for each Elf on the battlefield. 1/1 |
Gladehart Cavalry | 5GG | Creature — Elf Knight | When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6 |
Demon's Horn | 2 | Artifact | Whenever a player casts a black spell, you may gain 1 life. |
Armored Kincaller | 2G | Creature — Dinosaur | When Armored Kincaller enters the battlefield, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life. 3/3 |
Auspicious Ancestor | 3W | Creature — Human Cleric | When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3 |
Wurm's Tooth | 2 | Artifact | Whenever a player casts a green spell, you may gain 1 life. |