Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Greasefang, Okiba Boss

1WB · Legendary Creature — Rat Pilot

At the beginning of combat on your turn, return target Vehicle card from your graveyard to the battlefield. It gains haste. Return it to its owner's hand at the beginning of your next end step. 4/3

Similar cards

Color identity:
NameManaTypeText
Part the Veil 3UInstant — Arcane Return all creatures you control to their owner's hand.
Brooding Saurian 2GGCreature — Lizard At the beginning of each end step, each player gains control of all nontoken permanents they own. 4/4
Graceful Reprieve 1WInstant When target creature dies this turn, return that card to the battlefield under its owner's control.
Jungle Creeper 1BGCreature — Elemental {3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. 3/3
Soulherder 1WUCreature — Spirit Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder. At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control. 1/1
Upheaval 4UUSorcery Return all permanents to their owners' hands.
Nalathni Dragon 2RRCreature — Dragon Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {R}: Nalathni Dragon gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Nalathni Dragon at the beginning of the next end step. 1/1
Cache Raiders 3UUCreature — Merfolk Rogue At the beginning of your upkeep, return a permanent you control to its owner's hand. 4/4
Krovikan Elementalist BBCreature — Human Wizard {2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. 1/1
Arming Gala 3GWEnchantment At the beginning of your end step, creatures you control and creature cards in your hand, library, and graveyard perpetually get +1/+1.
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