M:tG card similarity search
4UB · Sorcery
Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost.
Name | Mana | Type | Text |
---|---|---|---|
Memory Sluice | U/B | Sorcery | Target player mills four cards. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.) |
Thran Turbine | 1 | Artifact | At the beginning of your upkeep, you may add {C}{C}. You can't spend this mana to cast spells. |
Invoke Prejudice | UUUU | Enchantment | Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays {X}, where X is its mana value. |
Urza's Workshop | Land — Urza's | {T}: Add {C}. Metalcraft — {T}: Add {C} for each Urza's land you control. Activate only if you control three or more artifacts. | |
Surge Engine | 2 | Artifact Creature — Construct | Defender {U}: Surge Engine loses defender and gains "This creature can't be blocked." {2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender. {4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once. 3/2 |
Rat in the Hat | B | Creature — Rat Rogue | {T}, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hat from your graveyard. 1/2 |
Armor of Thorns | 1G | Enchantment — Aura | You may cast Armor of Thorns as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. Enchant nonblack creature Enchanted creature gets +2/+2. |
Primalcrux | GGGGGG | Creature — Elemental | Trample Chroma — Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control. */* |
Dimir Charm | UB | Instant | Choose one — • Counter target sorcery spell. • Destroy target creature with power 2 or less. • Look at the top three cards of target player's library. Put one back and the rest into that player's graveyard. |
How Is This a Par Three?! | 2UU | Enchantment | Whenever you cast a spell, you may have target player mill X cards, where X is the number of words in that spell's name. |