Card Codex

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17 May 2024: Card library updated.

Great Sable Stag

1GG · Creature — Elk

This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.) 3/3

Similar cards

Color identity:
NameManaTypeText
Light of Day 3WEnchantment Black creatures can't attack or block.
Nevermore 1WWEnchantment As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.
Lost in Thought 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from their graveyard for that player to ignore this effect until end of turn.
Rashida Scalebane 3WWLegendary Creature — Human Soldier {T}: Destroy target attacking or blocking Dragon. It can't be regenerated. You gain life equal to its power. 3/4
Neutralize 1UUInstant Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.)
Slinking Serpent 2UBCreature — Serpent Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3
Unified Will 1UInstant Counter target spell if you control more creatures than that spell's controller.
Corrupted Resolve 1UInstant Counter target spell if its controller is poisoned.
Ceremonious Rejection UInstant Counter target colorless spell.
Bane's Contingency 1UUInstant Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.
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