M:tG card similarity search
4G · Creature — Elf Archer
Other Archer creatures you control get +1/+1. Whenever an Archer you control deals damage to a creature, that Archer deals that much damage to that creature's controller. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Tarfire | R | Tribal Instant — Goblin | Tarfire deals 2 damage to any target. |
Unfriendly Fire | 4R | Instant | Unfriendly Fire deals 4 damage to any target. |
Unyaro Bee Sting | 3G | Sorcery | Unyaro Bee Sting deals 2 damage to any target. |
Embereth Blaze | 1R | Instant — Adventure | Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.) |
Volcanic Hammer | 1R | Sorcery | Volcanic Hammer deals 3 damage to any target. |
Bloodfire Colossus | 6RR | Creature — Giant | {R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player. 6/6 |
Beamtown Beatstick | R | Artifact — Equipment | Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.) Whenever equipped creature deals combat damage to a player or battle, create a Treasure token. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Grapeshot | 1R | Sorcery | Grapeshot deals 1 damage to any target. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Stoke the Flames | 2RR | Instant | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Stoke the Flames deals 4 damage to any target. |
Centaur Archer | 1RG | Creature — Centaur Archer | {T}: Centaur Archer deals 1 damage to target creature with flying. 3/2 |