Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Greater Realm of Preservation

1W · Enchantment

{1}{W}: The next time a black or red source of your choice would deal damage to you this turn, prevent that damage.

Similar cards

Color identity:
NameManaTypeText
Brine Elemental 4UUCreature — Elemental Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Brine Elemental is turned face up, each opponent skips their next untap step. 5/4
Hit 1BRInstant Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's mana value.
Stalking Vengeance 5RRCreature — Avatar Haste Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker. 5/5
Arm with Aether 2USorcery Until end of turn, creatures you control gain "Whenever this creature deals damage to an opponent, you may return target creature that player controls to its owner's hand."
Gather Specimens 3UUUInstant If a creature would enter the battlefield under an opponent's control this turn, it enters the battlefield under your control instead.
Obsidian Acolyte 1WCreature — Human Cleric Protection from black {W}: Target creature gains protection from black until end of turn. 1/1
Brazen Boarding 2URSorcery Brazen Boarding deals 4 damage to target creature or planeswalker. If excess damage is dealt this way, conjure a card with mana value equal to that excess damage from Brazen Boarding's spellbook onto the battlefield. If that excess damage is 4 or greater, instead conjure a card named Admiral Beckett Brass onto the battlefield.
Ember-Fist Zubera 1RCreature — Zubera Spirit When Ember-Fist Zubera dies, it deals damage to any target equal to the number of Zubera that died this turn. 1/2
Sword of War and Peace 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
Kerblam! Warehouse Plane — Kandoka Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Whenever chaos ensues, until your next turn, noncreature artifacts you control gain "{T}, Sacrifice this artifact: Flip a coin. If you win the flip, this artifact deals 3 damage to any target."
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