Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Greater Stone Spirit

4RR · Creature — Elemental Spirit

Greater Stone Spirit can't be blocked by creatures with flying. {2}{R}: Until end of turn, target creature gets +0/+2 and gains "{R}: This creature gets +1/+0 until end of turn." 4/4

Similar cards

Color identity:
NameManaTypeText
Fabled Path of Searo Point Legendary Land — Mountain {W}{U}{B}{R}{G}, {T}: Creatures you control gain landwalk until end of turn.
Wordmail WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each word in its name.
Tetsuko Umezawa, Fugitive 1ULegendary Creature — Human Rogue Creatures you control with power or toughness 1 or less can't be blocked. 1/3
Mercurial Geists 2URCreature — Spirit Flying Whenever you cast an instant or sorcery spell, Mercurial Geists gets +3/+0 until end of turn. 1/3
Phantasmal Mount 1UCreature — Illusion Horse Flying {T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount. 1/1
Tanglewalker 2GCreature — Dryad Each creature you control can't be blocked as long as defending player controls an artifact land. 2/2
Training Drone 3Artifact Creature — Drone Training Drone can't attack or block unless it's equipped. 4/4
Marsh Lurker 3BCreature — Beast Sacrifice a Swamp: Marsh Lurker gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) 3/2
Festergloom 2BSorcery Nonblack creatures get -1/-1 until end of turn.
Collective Blessing 3GGWEnchantment Creatures you control get +3/+3.
Page 283