M:tG card similarity search
4GG · Enchantment Creature — Dog
Trample Channel — {2}{G}, Discard Greater Tanuki: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 6/5
Name | Mana | Type | Text |
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Minion of the Mighty | R | Creature — Kobold | Menace Pack tactics — Whenever Minion of the Mighty attacks, if you attacked with creatures with total power 6 or greater this combat, you may put a Dragon creature card from your hand onto the battlefield tapped and attacking. 0/1 |
Deglamer | 1G | Instant | Choose target artifact or enchantment. Its owner shuffles it into their library. |
Unravel the Aether | 1G | Instant | Choose target artifact or enchantment. Its owner shuffles it into their library. |
Blitz Hellion | 3RG | Creature — Hellion | Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library. 7/7 |
Sunforger | 3 | Artifact — Equipment | Equipped creature gets +4/+0. {R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle. Equip {3} |
Shape Anew | 3U | Sorcery | The controller of target artifact sacrifices it, then reveals cards from the top of their library until they reveal an artifact card. That player puts that card onto the battlefield, then shuffles all other cards revealed this way into their library. |
Gunk Slug | 2B | Creature — Slug | When Gunk Slug enters the battlefield, create three Gunk token cards and shuffle them into target opponent's library. (Gunk is a colorless sorcery card with no mana cost that has cycling {4}.) 2/3 |
Timbermare | 3G | Creature — Elemental Horse | Haste Echo {5}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Timbermare enters the battlefield, tap all other creatures. 5/5 |
Memory's Journey | 1U | Instant | Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Necromancy | 2B | Enchantment | You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step. When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it. |