M:tG card similarity search
4B · Creature — Werewolf
At end of combat, put a -0/-2 counter on each creature blocking or blocked by Greater Werewolf. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Noble Stand | 4W | Enchantment | Whenever a creature you control blocks, you gain 2 life. |
Arco-Flagellant | 2B | Creature — Human | Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.) Arco-Flagellant can't block. Endurant — Pay 3 life: Arco-Flagellant gains indestructible until end of turn. 3/1 |
Veiling Oddity | 3U | Creature — Illusion | Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) When the last time counter is removed from Veiling Oddity while it's exiled, creatures can't be blocked this turn. 2/3 |
Dwarven Vigilantes | 2R | Creature — Dwarf | Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn. 2/2 |
Embalmed Brawler | 2B | Creature — Zombie | Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it. 2/2 |
Sluggishness | 1R | Enchantment — Aura | Enchant creature Enchanted creature can't block. When Sluggishness is put into a graveyard from the battlefield, return Sluggishness to its owner's hand. |
Hypnotic Pattern | U | Instant | Target creature perpetually gets -2/-0. Target creature gets -2/-0 until end of turn. |
Eyeblight Massacre | 2BB | Sorcery | Non-Elf creatures get -2/-2 until end of turn. |
Bone Flute | 3 | Artifact | {2}, {T}: All creatures get -1/-0 until end of turn. |
Hell Swarm | B | Instant | All creatures get -1/-0 until end of turn. |