M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Leap | U | Instant | Target creature gains flying until end of turn. Draw a card. |
Font of Mythos | 4 | Artifact | At the beginning of each player's draw step, that player draws two additional cards. |
Necra Sanctuary | 2B | Enchantment | At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead. |
Wharf Infiltrator | 1U | Creature — Human Horror | Skulk (This creature can't be blocked by creatures with greater power.) Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card. Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token. 1/1 |
Possessed Portal | 8 | Artifact | If a player would draw a card, that player skips that draw instead. At the beginning of each end step, each player sacrifices a permanent unless they discard a card. |
Bolas's Citadel | 3BBB | Legendary Artifact | You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life. |
Resplendent Mentor | 4W | Creature — Kithkin Cleric | White creatures you control have "{T}: You gain 1 life." 2/2 |
Psychic Corrosion | 2U | Enchantment | Whenever you draw a card, each opponent mills two cards. |
Pulse of Murasa | 2G | Instant | Return target creature or land card from a graveyard to its owner's hand. You gain 6 life. |
Cleric Class | W | Enchantment — Class | (Gain the next level as a sorcery to add its ability.) If you would gain life, you gain that much life plus 1 instead. {3}{W}: Level 2 Whenever you gain life, put a +1/+1 counter on target creature you control. {4}{W}: Level 3 When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness. |