Card Codex

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17 May 2024: Card library updated.

Green Scarab

W · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Similar cards

Color identity:
NameManaTypeText
Tightening Coils 1UEnchantment — Aura Enchant creature Enchanted creature gets -6/-0 and loses flying.
Slip Through Space USorcery Devoid (This card has no color.) Target creature can't be blocked this turn. Draw a card.
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Phantom Wings 1UEnchantment — Aura Enchant creature Enchanted creature has flying. Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.
Soulsworn Spirit 3UCreature — Spirit Soulsworn Spirit can't be blocked. When Soulsworn Spirit enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) 2/1
Quagmire 2BEnchantment Creatures with swampwalk can be blocked as though they didn't have swampwalk.
Fight the _____ Fight 1GEnchantment — Aura Enchant creature you control When this Aura enters the battlefield, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control. Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.
Rootwater Matriarch 2UUCreature — Merfolk {T}: Gain control of target creature for as long as that creature is enchanted. 2/3
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