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17 May 2024: Card library updated.

Green Scarab

W · Enchantment — Aura

Enchant creature Enchanted creature can't be blocked by green creatures. Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Similar cards

Color identity:
NameManaTypeText
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Serra Bestiary WWEnchantment — Aura Enchant creature At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}. Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.
Favor of the Woods 2GEnchantment — Aura Enchant creature Whenever enchanted creature blocks, you gain 3 life.
Gauntlets of Light 2WEnchantment — Aura Enchant creature Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power. Enchanted creature has "{2}{W}: Untap this creature."
Dark Favor 1BEnchantment — Aura Enchant creature When Dark Favor enters the battlefield, you lose 1 life. Enchanted creature gets +3/+1.
Full Steam Ahead 3GGSorcery Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."
Resilient Roadrunner 1RCreature — Bird Haste, protection from Coyotes {3}: Resilient Roadrunner can't be blocked this turn except by creatures with haste. 2/2
Damnation 2BBSorcery Destroy all creatures. They can't be regenerated.
Wrath of God 2WWSorcery Destroy all creatures. They can't be regenerated.
Spontaneous Mutation UEnchantment — Aura Flash Enchant creature Enchanted creature gets -X/-0, where X is the number of cards in your graveyard.
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