M:tG card similarity search
3G · Creature — Elf Warrior
{T}: Target creature gets +4/+4 until end of turn. Activate only if Greenhilt Trainee's power is 4 or greater. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Witch-Maw Nephilim | GWUB | Creature — Nephilim | Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1 |
Goblin Smuggler | 2R | Creature — Goblin Rogue | Haste (This creature can attack and {T} as soon as it comes under your control.) {T}: Another target creature with power 2 or less can't be blocked this turn. 2/2 |
Dungeon Shade | 3B | Creature — Shade Spirit | Flying {B}: Dungeon Shade gets +1/+1 until end of turn. 1/1 |
Frenzied Arynx | 2RG | Creature — Cat Beast | Riot (This creature enters the battlefield with your choice of a +1/+1 counter or haste.) Trample {4}{R}{G}: Frenzied Arynx gets +3/+0 until end of turn. 3/3 |
Civic Guildmage | W | Creature — Human Wizard | {G}, {T}: Target creature gets +0/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Sunscape Apprentice | W | Creature — Human Wizard | {G}, {T}: Target creature gets +1/+1 until end of turn. {U}, {T}: Put target creature you control on top of its owner's library. 1/1 |
Muraganda Petroglyphs | 3G | Enchantment | Creatures with no abilities get +2/+2. |
Killing Glare | XB | Instant | Destroy target creature with power X or less. |
Anointed Deacon | 4B | Creature — Vampire Cleric | At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn. 3/3 |
Stonebrow, Krosan Hero | 3RG | Legendary Creature — Centaur Warrior | Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn. 4/4 |