M:tG card similarity search
1WU · Legendary Creature — Human Advisor
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Elven Farsight | G | Sorcery | Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card. |
| Renegade Tactics | R | Sorcery | Target creature can't block this turn. Draw a card. |
| Stun | 1R | Instant | Target creature can't block this turn. Draw a card. |
| Rubblebelt Braggart | 4R | Creature — Viashino Warrior | Whenever Rubblebelt Braggart attacks, if it's not suspected, you may suspect it. (A suspected creature has menace and can't block.) 5/5 |
| Tormentor's Trident | 2 | Artifact — Equipment | Equipped creature gets +3/+0 and attacks each combat if able. Equip {3} |
| Daring Fiendbonder | 3B | Creature — Human Warlock | Haste Daring Fiendbonder attacks each combat if able. {1}{B}, Exile Daring Fiendbonder from your graveyard: Put an indestructible counter on target creature. Activate only as a sorcery. 5/1 |
| Windscouter | 3U | Creature — Human Scout | Flying When Windscouter attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.) 3/3 |
| The Great Henge | 7GG | Legendary Artifact | This spell costs {X} less to cast, where X is the greatest power among creatures you control. {T}: Add {G}{G}. You gain 2 life. Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card. |
| Svyelun of Sea and Sky | 1UU | Legendary Creature — Merfolk God | Svyelun of Sea and Sky has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) 3/4 |
| Shove Aside | R | Sorcery | If you aren't the starting player, you may cast Shove Aside as though it had flash. Shove Aside deals 3 damage to target creature or planeswalker. |