M:tG card similarity search
1WU · Legendary Creature — Human Advisor
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Gregor, Shrewd Magistrate deals combat damage to a player, draw cards equal to its power. 1/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Severed Strands | 1B | Sorcery | As an additional cost to cast this spell, sacrifice a creature. You gain life equal to the sacrificed creature's toughness. Destroy target creature an opponent controls. |
| Arwen, Weaver of Hope | 1GG | Legendary Creature — Elf Noble | Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Arwen, Weaver of Hope's toughness. 2/1 |
| Kadena, Slinking Sorcerer | 1BGU | Legendary Creature — Naga Wizard | The first face-down creature spell you cast each turn costs {3} less to cast. Whenever a face-down creature enters the battlefield under your control, draw a card. 3/3 |
| Mindcrank | 2 | Artifact | Whenever an opponent loses life, that player mills that many cards. (Damage causes loss of life.) |
| Reverent Hunter | 2G | Creature — Human Archer | When Reverent Hunter enters the battlefield, put a number of +1/+1 counters on it equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) 1/1 |
| Nesting Dovehawk | 3W | Creature — Bird | Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token enters the battlefield under your control, put a +1/+1 counter on Nesting Dovehawk. 2/2 |
| Charging Griffin | 3W | Creature — Griffin | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn. 2/2 |
| Thrasios, Triton Hero | GU | Legendary Creature — Merfolk Wizard | {4}: Scry 1, then reveal the top card of your library. If it's a land card, put it onto the battlefield tapped. Otherwise, draw a card. Partner (You can have two commanders if both have partner.) 1/3 |
| Conduit of Emrakul | Creature — Eldrazi Werewolf | Whenever Conduit of Emrakul attacks, add {C}{C} at the beginning of your next main phase this turn. 5/4 | |
| Calcite Snapper | 1UU | Creature — Turtle | Shroud (This creature can't be the target of spells or abilities.) Landfall — Whenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn. 1/4 |