M:tG card similarity search
2U · Creature — Horror Wizard
Aberrant Tinkering — When Grell Philosopher enters the battlefield and at the beginning of your upkeep, each Horror you control gains all activated abilities of target artifact an opponent controls until end of turn. You may spend blue mana as though it were mana of any color to activate those abilities. 1/4
Name | Mana | Type | Text |
---|---|---|---|
Reflecting Pool | Land | {T}: Add one mana of any type that a land you control could produce. | |
Jiang Yanggu, Wildcrafter | 2G | Legendary Planeswalker — Yanggu | Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." [−1]: Put a +1/+1 counter on target creature. Loyalty 3 |
Might of the Nephilim | 1G | Instant | Target creature gets +2/+2 until end of turn for each of its colors. |
Neurok Transmuter | 2U | Creature — Human Wizard | {U}: Target creature becomes an artifact in addition to its other types until end of turn. {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact. 2/2 |
Massacre | 2BB | Sorcery | If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost. All creatures get -2/-2 until end of turn. |
Riptide Entrancer | 1UU | Creature — Human Wizard | Whenever Riptide Entrancer deals combat damage to a player, you may sacrifice it. If you do, gain control of target creature that player controls. (This effect lasts indefinitely.) Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1 |
Rumbling Slum | 1RGG | Creature — Elemental | At the beginning of your upkeep, Rumbling Slum deals 1 damage to each player. 5/5 |
Viridian Shaman | 2G | Creature — Elf Shaman | When Viridian Shaman enters the battlefield, destroy target artifact. 2/2 |
Sap Sucker | Artifact — Contraption | Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end. | |
Lumbering Laundry | 5 | Artifact Creature — Golem | {2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5 |