M:tG card similarity search
1R · Creature — Goblin Rogue
First strike Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.) 1/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Goblinslide | 2R | Enchantment | Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste. |
| Scuzzback Marauders | 4R/G | Creature — Goblin Warrior | Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/2 |
| Lae'zel, Blessed Warrior | 3WW | Legendary Creature — Gith Warrior | Double strike When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. 3/6 |
| Goblin Trenches | 1RW | Enchantment | {2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens. |
| Aven Smokeweaver | 2UU | Creature — Bird Soldier | Flying, protection from red 2/3 |
| Skirk Drill Sergeant | 1R | Creature — Goblin | Whenever Skirk Drill Sergeant or another Goblin dies, you may pay {2}{R}. If you do, reveal the top card of your library. If it's a Goblin permanent card, put it onto the battlefield. Otherwise, put it into your graveyard. 2/1 |
| Wort, Boggart Auntie | 2BR | Legendary Creature — Goblin Shaman | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand. 3/3 |
| Consign to Dust | 2G | Instant | Strive — This spell costs {2}{G} more to cast for each target beyond the first. Destroy any number of target artifacts and/or enchantments. |
| Serra Avenger | WW | Creature — Angel | You can't cast this spell during your first, second, or third turns of the game. Flying, vigilance 3/3 |
| Embercleave | 4RR | Legendary Artifact — Equipment | Flash This spell costs {1} less to cast for each attacking creature you control. When Embercleave enters the battlefield, attach it to target creature you control. Equipped creature gets +1/+1 and has double strike and trample. Equip {3} |