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17 May 2024: Card library updated.

Greymond, Avacyn's Stalwart

2WW · Legendary Creature — Human Soldier

As Greymond, Avacyn's Stalwart enters the battlefield, choose two abilities from among first strike, vigilance, and lifelink. Humans you control have each of the chosen abilities. As long as you control four or more Humans, Humans you control get +2/+2. 3/4

Similar cards

Color identity:
NameManaTypeText
Benalish Marshal WWWCreature — Human Knight Other creatures you control get +1/+1. 3/3
Flamespeaker Adept 2RCreature — Human Shaman Whenever you scry, Flamespeaker Adept gets +2/+0 and gains first strike until end of turn. 2/3
Alaborn Musketeer 1WCreature — Human Soldier Reach (This creature can block creatures with flying.) 2/1
Roc Hunter 1RCreature — Human Soldier Reach 3/1
Omenport Vigilante 1WCreature — Human Mercenary Omenport Vigilante has double strike as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 2/2
Veteran Armorer 1WCreature — Human Soldier Other creatures you control get +0/+1. 2/2
Lyra Dawnbringer 3WWLegendary Creature — Angel Flying, first strike, lifelink Other Angels you control get +1/+1 and have lifelink. 5/5
Bird Admirer 2GCreature — Human Archer Werewolf Reach Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 1/4
Benalish Lancer 2WCreature — Human Knight Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) If Benalish Lancer was kicked, it enters the battlefield with two +1/+1 counters on it and with first strike. 2/2
Mirran Crusader 1WWCreature — Human Knight Double strike, protection from black and from green 2/2
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