M:tG card similarity search
5B/R · Creature — Horror
Grief Tyrant enters the battlefield with four -1/-1 counters on it. When Grief Tyrant dies, put a -1/-1 counter on target creature for each -1/-1 counter on Grief Tyrant. 8/8
Name | Mana | Type | Text |
---|---|---|---|
Bomb Squad | 3R | Creature — Dwarf | {T}: Put a fuse counter on target creature. At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it. Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller. 1/1 |
Dramatist's Puppet | 4 | Artifact Creature — Construct | When Dramatist's Puppet enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 2/4 |
Quarry Hauler | 3G | Creature — Camel | When Quarry Hauler enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it. 4/3 |
Vizier of Remedies | 1W | Creature — Human Cleric | If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead. 2/1 |
Morkrut Banshee | 3BB | Creature — Spirit | Morbid — When Morkrut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn. 4/4 |
Festering Goblin | B | Creature — Zombie Goblin | When Festering Goblin dies, target creature gets -1/-1 until end of turn. 1/1 |
Agent's Toolkit | 1GU | Artifact — Clue | Agent's Toolkit enters the battlefield with a +1/+1 counter, a flying counter, a deathtouch counter, and a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever a creature enters the battlefield under your control, you may move a counter from Agent's Toolkit onto that creature. {2}, Sacrifice Agent's Toolkit: Draw a card. |
Undead Executioner | 3B | Creature — Zombie | When Undead Executioner dies, you may have target creature get -2/-2 until end of turn. 2/2 |
Thief of Blood | 4BB | Creature — Vampire | Flying As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way. 1/1 |
Fraying Line | 4 | Artifact | When Fraying Line enters the battlefield, put a rope counter on target creature you control. At the beginning of each player's upkeep, that player may pay {2}. If they do, they put a rope counter on a creature they control. Otherwise, exile Fraying Line and each creature without a rope counter on it, then remove all rope counters from all creatures. |