M:tG card similarity search
· Land
{T}: Add {C}. {T}: Untap target Griffin. If it's a creature, it gets +1/+1 until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Riot Ringleader | 2R | Creature — Human Warrior | Whenever Riot Ringleader attacks, Human creatures you control get +1/+0 until end of turn. 2/2 |
Freyalise's Radiance | 1G | Enchantment | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Snow permanents don't untap during their controllers' untap steps. |
Elvish Hunter | 1G | Creature — Elf Archer | {1}{G}, {T}: Target creature doesn't untap during its controller's next untap step. 1/1 |
Aegis of the Legion | RW | Artifact — Equipment | Equipped creature gets +1/+1 and has mentor. (Whenever it attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever equipped creature mentors a creature, put a shield counter on that creature. (If that creature would be dealt damage or destroyed, remove a shield counter from it instead.) Equip {3} |
Blessing of the Nephilim | W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 for each of its colors. |
Wave-Wing Elemental | 5U | Creature — Elemental | Flying Landfall — Whenever a land enters the battlefield under your control, Wave-Wing Elemental gets +2/+2 until end of turn. 3/4 |
Rampaging Geoderm | 2RG | Creature — Dinosaur Beast | Trample, haste Whenever you attack, target attacking creature gets +1/+1 until end of turn. If it's attacking a battle, put a +1/+1 counter on it instead. 3/3 |
Ivorytusk Fortress | 2WBG | Creature — Elephant | Untap each creature you control with a +1/+1 counter on it during each other player's untap step. 5/7 |
Attended Socialite | 1G | Creature — Elf Druid | Alliance — Whenever another creature enters the battlefield under your control, Attended Socialite gets +1/+1 until end of turn. 2/1 |
Rally the Forces | 2R | Instant | Attacking creatures get +1/+0 and gain first strike until end of turn. |