Card Codex

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17 May 2024: Card library updated.

Griffin Guide

2W · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Ghoulflesh BEnchantment — Aura Enchant creature Enchanted creature gets -1/-1 and is a black Zombie in addition to its other colors and types.
Penumbra Wurm 5GGCreature — Wurm Trample When Penumbra Wurm dies, create a 6/6 black Wurm creature token with trample. 6/6
Surveillance Monitor 3UCreature — Vedalken Detective When Surveillance Monitor enters the battlefield, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.) Whenever you collect evidence, create a 1/1 colorless Thopter artifact creature token with flying. 3/3
Reduce to Memory 1WWSorcery — Lesson Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Open the Graves 3BBEnchantment Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Disappear 2UUEnchantment — Aura Enchant creature {U}: Return enchanted creature and Disappear to their owners' hands.
Fall from Favor 2UEnchantment — Aura Enchant creature When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch. Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Death's Approach BEnchantment — Aura Enchant creature Enchanted creature gets -X/-X, where X is the number of creature cards in its controller's graveyard.
Inevitable End 2BEnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice a creature."
Birth of the Imperium 2WUBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have. II — Each opponent sacrifices a creature. III — Draw two cards for each opponent who controls fewer creatures than you.
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