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17 May 2024: Card library updated.

Griffin Guide

2W · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Chatter of the Squirrel GSorcery Create a 1/1 green Squirrel creature token. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Vault 11: Voter's Dilemma 2WBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — For each opponent, you create a 1/1 white Human Soldier creature token. II, III — Each player secretly votes for up to one creature, then those votes are revealed. If no creature got votes, each player draws a card. Otherwise, destroy each creature with the most votes or tied for most votes.
Lukamina, Wolf Form 2RGLegendary Creature — Wolf Druid Menace Whenever this creature specializes or attacks, create a 2/2 green Wolf creature token. When Lukamina, Wolf Form dies, it unspecializes. If it unspecializes this way, return it to the battlefield tapped. 4/4
Fatal Mutation BEnchantment — Aura Enchant creature When enchanted creature is turned face up, destroy it. It can't be regenerated.
Deeproot Pilgrimage 1UEnchantment Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Air Elemental 3UUCreature — Elemental Flying 4/4
Lucent Liminid 3WWEnchantment Creature — Elemental Flying 3/3
Nimbus of the Isles 4UCreature — Elemental Flying (This creature can't be blocked except by creatures with flying or reach.) 3/3
Updraft Elemental 2UCreature — Elemental Flying 1/4
Spontaneous Flight 2WInstant Target creature gets +2/+2 until end of turn. Put a flying counter on it.
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