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17 May 2024: Card library updated.

Griffin Guide

2W · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Mistform Mask 1UEnchantment — Aura Enchant creature {1}: Enchanted creature becomes the creature type of your choice until end of turn.
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Kasmina's Transmutation 1UEnchantment — Aura Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.
Mire in Misery 1BSorcery Each opponent sacrifices a creature or enchantment.
Baird, Argivian Recruiter RWLegendary Creature — Human Soldier At the beginning of your end step, if you control a creature with power greater than its base power, create a 1/1 white Soldier creature token. 2/2
Master Splicer 3WCreature — Phyrexian Human Artificer When Master Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. Golems you control get +1/+1. 1/1
Box of Free-Range Goblins 4RRSorcery Roll a six-sided die. Create a number of 1/1 red Goblin creature tokens equal to the result.
Oakheart Dryads 2GEnchantment Creature — Nymph Dryad Constellation — Whenever Oakheart Dryads or another enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn. 2/3
Teferi's Drake 2UCreature — Drake Flying Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 3/2
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