Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Griffin Guide

2W · Enchantment — Aura

Enchant creature Enchanted creature gets +2/+2 and has flying. When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Similar cards

Color identity:
NameManaTypeText
Backfire UEnchantment — Aura Enchant creature Whenever enchanted creature deals damage to you, Backfire deals that much damage to that creature's controller.
Desist 4G/WG/WSorcery Destroy all artifacts and enchantments.
Purify 3WWSorcery Destroy all artifacts and enchantments.
Revel of the Fallen God 3RRGGSorcery Create four 2/2 red and green Satyr creature tokens with haste.
Shoreline Ranger 5UCreature — Bird Soldier Ranger Flying Islandcycling {2} ({2}, Discard this card: Search your library for an Island card, reveal it, put it into your hand, then shuffle.) 3/4
Pendrell Flux 1UEnchantment — Aura Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."
Beledros Witherbloom 5BGLegendary Creature — Elder Dragon Flying At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life." Pay 10 life: Untap all lands you control. Activate only once each turn. 4/4
Flickering Ward WEnchantment — Aura Enchant creature As Flickering Ward enters the battlefield, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Flickering Ward. {W}: Return Flickering Ward to its owner's hand.
Gwyllion Hedge-Mage 2W/BCreature — Hag Wizard When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token. When Gwyllion Hedge-Mage enters the battlefield, if you control two or more Swamps, you may put a -1/-1 counter on target creature. 2/2
Chaosphere 2RWorld Enchantment Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)
Page 250