Card Codex

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17 May 2024: Card library updated.

Griffin Protector

3W · Creature — Griffin

Flying Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn. 2/3

Similar cards

Color identity:
NameManaTypeText
Dauntless Unity 1WInstant Kicker {1}{W} (You may pay an additional {1}{W} as you cast this spell.) Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
For the Family GInstant Target creature gets +2/+2 until end of turn. If you control four or more creatures, that creature gets +4/+4 until end of turn instead.
Territorial Boar 1GCreature — Boar Whenever a creature with power 4 or greater enters the battlefield under your control, Territorial Boar gets +1/+1 and gains vigilance until end of turn. 2/2
Unlikely Alliance 1WEnchantment {1}{W}: Target nonattacking, nonblocking creature gets +0/+2 until end of turn.
Yew Spirit 4GCreature — Spirit Treefolk {2}{G}{G}: Yew Spirit gets +X/+X until end of turn, where X is its power. 3/3
Ravenous Skirge 2BCreature — Phyrexian Imp Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. 1/1
Halana, Kessig Ranger 3GLegendary Creature — Human Archer Ranger Reach Whenever another creature enters the battlefield under your control, you may pay {2}. When you do, that creature deals damage equal to its power to target creature. Partner (You can have two commanders if both have partner.) 3/4
Assembly-Worker 3Artifact Creature — Assembly-Worker {T}: Target Assembly-Worker creature gets +1/+1 until end of turn. 2/2
Lavastep Raider RCreature — Goblin Warrior {2}{R}: Lavastep Raider gets +2/+0 until end of turn. 1/2
Teeterpeak Ambusher 1RCreature — Goblin Warrior {2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn. 1/3
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