Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grim Contest

1BG · Instant

Choose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other.

Similar cards

Color identity:
NameManaTypeText
Festering Newt BCreature — Salamander When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. 1/1
Thopter Arrest 2WEnchantment When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
Ossuary Rats 5BCreature — Rat When Ossuary Rats enters the battlefield, it deals X damage to target creature or planeswalker an opponent controls, where X is the number of creature cards in your graveyard. 3/2
Meteor Swarm XRRRSorcery Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
Mari, the Killing Quill 1BBLegendary Creature — Vampire Assassin Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens." 3/2
Blue Dragon 5UUCreature — Dragon Flying Lightning Breath — When Blue Dragon enters the battlefield, until your next turn, target creature an opponent controls gets -3/-0, up to one other target creature gets -2/-0, and up to one other target creature gets -1/-0. 5/5
Tectonic Hazard RSorcery Tectonic Hazard deals 1 damage to each opponent and each creature they control.
Guardian of Faith 1WWCreature — Spirit Knight Flash Vigilance When Guardian of Faith enters the battlefield, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.) 3/2
East-Mark Cavalier 1WCreature — Human Knight Vigilance Whenever East-Mark Cavalier deals damage to a Goblin or Orc, destroy that creature. 2/2
Tempted by the Oriq 1UUUSorcery For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
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