Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grim Haruspex

2B · Creature — Human Wizard

Morph {B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) Whenever another nontoken creature you control dies, draw a card. 3/2

Similar cards

Color identity:
NameManaTypeText
Merfolk Looter 1UCreature — Merfolk Rogue {T}: Draw a card, then discard a card. 1/1
Protocol Knight 3UCreature — Human Knight When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4
A-Shessra, Death's Whisper 1BGLegendary Creature — Human Elf Warlock Bewitching Whispers — When Shessra, Death's Whisper enters the battlefield, target creature blocks this turn if able. Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card. 1/4
Stonehoof Chieftain 7GCreature — Centaur Warrior Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn. 8/8
Graceful Reprieve 1WInstant When target creature dies this turn, return that card to the battlefield under its owner's control.
Krovikan Sorcerer 2UCreature — Human Wizard {T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. 1/1
Abyssal Gatekeeper 1BCreature — Horror When Abyssal Gatekeeper dies, each player sacrifices a creature. 1/1
Skirsdag High Priest 1BCreature — Human Cleric Morbid — {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn. 1/2
Soul Diviner UBCreature — Zombie Wizard {T}, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card. 2/3
Kraum, Ludevic's Opus 3URLegendary Creature — Zombie Horror Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.) 4/4
Page 91