Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grime Gorger

2BG · Creature — Horror

Menace Whenever Grime Gorger attacks, exile up to one card of each card type from defending player's graveyard. Put a +1/+1 counter on Grime Gorger for each card exiled this way. 3/3

Similar cards

Color identity:
NameManaTypeText
Smuggler's Copter 2Artifact — Vehicle Flying Whenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.) 3/3
Agonizing Remorse 1BSorcery Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Charging Griffin 3WCreature — Griffin Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn. 2/2
Magnetic Snuffler 5Artifact Creature — Construct When Magnetic Snuffler enters the battlefield, return target Equipment card from your graveyard to the battlefield attached to Magnetic Snuffler. Whenever you sacrifice an artifact, put a +1/+1 counter on Magnetic Snuffler. 4/4
Scour the Desert 3WWSorcery Exile target creature card from your graveyard. Create X 1/1 white Bird creature tokens with flying, where X is the exiled card's toughness.
Oran-Rief Hydra 4GGCreature — Hydra Trample Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Oran-Rief Hydra. If that land is a Forest, put two +1/+1 counters on Oran-Rief Hydra instead. 5/5
Aragorn and Arwen, Wed 4GWLegendary Creature — Human Elf Noble Vigilance Whenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control. 3/6
Longtusk Cub 1GCreature — Cat Whenever Longtusk Cub deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on Longtusk Cub. 2/2
Mire Shade 1BCreature — Shade {B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery. 1/1
Gird for Battle WSorcery Put a +1/+1 counter on each of up to two target creatures.
Page 114