Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grimlock, Dinobot Leader

1RGW · Legendary Artifact Creature — Autobot

Dinosaurs, Vehicles, and other Transformers® creatures you control get +2/+0. {2}, Convert a Transformers toy you own to its other mode: Grimlock, Dinobot Leader becomes Grimlock, Ferocious King. 4/4

Similar cards

Color identity:
NameManaTypeText
Leonin Lightbringer 2WCreature — Cat Rebel Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) As long as Leonin Lightbringer is equipped, it gets +1/+1. 3/2
Tendril of the Mycotyrant 1GCreature — Fungus Wizard {5}{G}{G}: Put seven +1/+1 counters on target noncreature land you control. It becomes a 0/0 Fungus creature with haste. It's still a land. 2/2
Proteus Machine 3Artifact Creature — Shapeshifter Morph {0} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.) 2/2
Sword of the Chosen 2Legendary Artifact {T}: Target legendary creature gets +2/+2 until end of turn.
Alchor's Tomb 4Artifact {2}, {T}: Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)
Heroic Reinforcements 2RWSorcery Create two 1/1 white Soldier creature tokens. Until end of turn, creatures you control get +1/+1 and gain haste. (They can attack and {T} this turn.)
Vivien of the Arkbow 4GGLegendary Planeswalker — Vivien [+2]: Put two +1/+1 counters on up to one target creature. [−3]: Target creature you control deals damage equal to its power to target creature you don't control. [−9]: Creatures you control get +4/+4 and gain trample until end of turn. Loyalty 5
Asceticism 3GGEnchantment Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed, instead tap it, remove it from combat, and heal all damage on it.)
Nahiri's Resolve 3RWEnchantment Creatures you control get +1/+0 and have haste. At the beginning of your end step, exile any number of nontoken artifacts and/or creatures you control. Return those cards to the battlefield under their owner's control at the beginning of your next upkeep.
Hostile Desert Land — Desert {T}: Add {C}. {2}, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.
Page 113