M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Tahngarth's Rage | R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 as long as it's attacking. Otherwise, it gets -2/-1. |
Owen Grady, Raptor Trainer | 1RG | Legendary Creature — Human Soldier Scientist | Partner with Blue, Loyal Raptor {T}: Put your choice of a menace, trample, reach, or haste counter on target Dinosaur. Activate only as a sorcery. 3/2 |
Render Inert | 2B | Sorcery | Remove up to five counters from target permanent. Draw a card. |
Inscription of Abundance | 1G | Instant | Kicker {2}{G} Choose one. If this spell was kicked, choose any number instead. • Put two +1/+1 counters on target creature. • Target player gains X life, where X is the greatest power among creatures they control. • Target creature you control fights target creature you don't control. |
Stronghold Overseer | 3BBB | Creature — Demon | Flying Shadow (This creature can block or be blocked by only creatures with shadow.) {B}{B}: Creatures with shadow get +1/+0 until end of turn and creatures without shadow get -1/-0 until end of turn. 5/5 |
Breya, Etherium Shaper | WUBR | Legendary Artifact Creature — Human | When Breya, Etherium Shaper enters the battlefield, create two 1/1 blue Thopter artifact creature tokens with flying. {2}, Sacrifice two artifacts: Choose one — • Breya deals 3 damage to target player or planeswalker. • Target creature gets -4/-4 until end of turn. • You gain 5 life. 4/4 |
Dead of Winter | 2B | Sorcery | All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control. |
Sterling Supplier | 4W | Creature — Bird Soldier | Flying When Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control. 3/4 |
Domri's Ambush | RG | Sorcery | Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature or planeswalker you don't control. |
Malicious Malfunction | 1BB | Sorcery | All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead. |