Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Grindstone

1 · Artifact

{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.

Similar cards

Color identity:
NameManaTypeText
Benthicore 6UCreature — Elemental When Benthicore enters the battlefield, create two 1/1 blue Merfolk Wizard creature tokens. Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.) 5/5
Belltower Sphinx 4UCreature — Sphinx Flying Whenever a source deals damage to Belltower Sphinx, that source's controller mills that many cards. 2/5
Soul Strings XBSorcery Return two target creature cards from your graveyard to your hand unless any player pays {X}.
Quiet Speculation 1USorcery Search target player's library for up to three cards with flashback and put them into that player's graveyard. Then the player shuffles.
Tolarian Serpent 5UUCreature — Serpent At the beginning of your upkeep, mill seven cards. 7/7
Markov Dreadknight 3BBCreature — Vampire Knight Flying {2}{B}, Discard a card: Put two +1/+1 counters on Markov Dreadknight. 3/3
Chronic Flooding 1UEnchantment — Aura Enchant land Whenever enchanted land becomes tapped, its controller mills three cards.
Cloudhoof Kirin 3UULegendary Creature — Kirin Spirit Flying Whenever you cast a Spirit or Arcane spell, you may have target player mill X cards, where X is that spell's mana value. 4/4
Tezzeret, Betrayer of Flesh 2UULegendary Planeswalker — Tezzeret The first activated ability of an artifact you activate each turn costs {2} less to activate. [+1]: Draw two cards. Then discard two cards unless you discard an artifact card. [−2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. [−6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card." Loyalty 4
Twigwalker 2GCreature — Insect {1}{G}, Sacrifice Twigwalker: Two target creatures each get +2/+2 until end of turn. 2/2
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