M:tG card similarity search
1 · Artifact
{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.
Name | Mana | Type | Text |
---|---|---|---|
Five-Finger Discount | 4UU | Sorcery | Put target nonland permanent into your hand. You may spend mana as though it were mana of any color the next time you cast that card. |
The Wilds | Plane — Eldraine | When you planeswalk to The Wilds and at the beginning of your upkeep, create a Food token. Whenever chaos ensues, target player sacrifices a creature. If they do, you create a Food token. You create two Food tokens instead if the sacrificed creature's toughness was 4 or greater. | |
Angel of Deliverance | 6WW | Creature — Angel | Flying Delirium — Whenever Angel of Deliverance deals damage, if there are four or more card types among cards in your graveyard, exile target creature an opponent controls. 6/6 |
Goretusk Firebeast | 5R | Creature — Elemental Boar Beast | When Goretusk Firebeast enters the battlefield, it deals 4 damage to target player or planeswalker. 2/2 |
Scalding Tongs | 2 | Artifact | At the beginning of your upkeep, if you have three or fewer cards in hand, Scalding Tongs deals 1 damage to target opponent or planeswalker. |
Dread Defiler | 6B | Creature — Eldrazi | Devoid (This card has no color.) {3}{C}, Exile a creature card from your graveyard: Target opponent loses life equal to the exiled card's power. ({C} represents colorless mana.) 6/8 |
Great Intelligence's Plan | 4UB | Sorcery | Draw three cards. Then target opponent faces a villainous choice — They discard three cards, or you may cast a spell from your hand without paying its mana cost. |
Meteorite | 5 | Artifact | When Meteorite enters the battlefield, it deals 2 damage to any target. {T}: Add one mana of any color. |
Excavation Technique | 3W | Sorcery | Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it. Players may choose new targets for their copies.) Destroy target nonland permanent. Its controller creates two Treasure tokens. |
False Dawn | 1W | Sorcery | Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color. Draw a card. |